Skip to content
RollixPlay UK

The Iconic Game Turns 20 – How a Plastic Axe Connected Generations Between Rock Generations

It has been two decades after Guitar Hero hit the market in North America, offering everyday gamers the opportunity to become a rock star. Figuratively speaking, but try telling that someone who's nailed Free Bird’s four-minute guitar solo in front of an enthusiastic crowd of friends.

Created by the developers, the game provided users with a guitar-shaped controller to follow coloured notes moving along the screen in time with a song. Every sequence mimicked particular chords, creating the sensation of an authentic live show.

Harmonix had already experimented in the music genre prior to teaming up with the publisher, later purchased by Activision in 2006. Together, they laid the foundations for an unlikely massively profitable franchise that had a significant impact for many musicians included, showcasing decades-old groups to a new generation of gaming enthusiasts.

A former executive, ex-chief operating officer from the developer, remembers the early financial challenges in securing the recordings – even though initial releases mostly used cover versions.

“We reproduced all the music since the dollar figure was so high,” he says. “Even with the necessary permissions alone, it proved extremely difficult. We couldn’t get bands like legendary groups – the publisher had virtually no money, and we were fairly certain it would fail. However, when Guitar Hero became a hit, and record sales airtime were going up, all artists desired to be in.”

He adds: “One of the amazing things was the number of mothers and fathers got in touch expressing gratitude for exposing their children to the music they loved. It became a multigenerational phenomenon.”

Classic Rock Gains a New Audience

Irish group one featured act included Never Too Late in the 2008 release Guitar Hero World Tour. Lead musician the artist recalls the way the game brought older hits to the forefront: “The game provided a bigger, new demographic. Typically this had been considered music that was past it, but then when it was featured on the title and teenagers discovered it, abruptly it became trendy. That legitimised the genre, eliminating the outdated label. It gave our catalog renewed popularity.”

At that time, the band's debut album was still not available in the US, so Guitar Hero served as a primary platform of discovery for the band as they went on a North American tour supporting the rock giants. “Their crew had on the song on the tour bus, and several recognized us thanks to the game,” he notes.

Major Band Titles Enduring Influence

Music's heavyweight names soon capitalised on the series’ popularity, with Aerosmith, Metallica and others featuring in specialized game editions that focused on their music collections and associated lore, visuals and legendary status. In the case of, Guitar Hero: Aerosmith, reportedly to have made the group more money compared to their studio albums. It moved more than 500,000 copies in its first week, and demand for their songs saw an increase of up to 40% during an era as the industry faced decline.

The series still motivates quick-handed fanaticism among its fans. Recently, an online personality achieved a remarkable feat of DragonForce’s Through the Fire and Flames – a notoriously difficult anthem made popular by the game – on Clone Hero, a no-cost alternative with almost identical mechanics but an array of customisation options. This track is challenging even in expert mode, not to mention performed at double speed while hitting a single one of the thousands of cues. The streamer claimed it took nine months to accomplish.

“Guitar Hero is a fun, imaginary experience. If you play Call of Duty, it doesn't imply you should use a real gun and go to war,” notes musician the artist.

The band previously completed a profitable run when their hit was featured in the third game, yet he explains it made them widely recognized. “I remember the record label calling to tell me that we were selling albums rapidly,” he says. “It exploded on the subsequent tour, and we performed just before top acts on the Mayhem festival.”

Indeed, the band's visibility from Guitar Hero was so immense that it threatened to overshadow everything else accomplishments. Recently, the song was used in a trailer for a major film. “Previously I felt otherwise, but now I accept it,” Li says. “Should you just listen to a single track, that's fine – each person has their own musical journey and I’m glad we played a role of people’s lives”.

The Lasting Impact from the Plastic Guitar

Top-tier marketing, be it for cars, apparel or video games, goes further mere transactions – it evokes a desire. Was the game able to harness this? “That’s exactly what our team aiming to achieve,” Dornbrook says. “That thrill of performing as a music icon in the spotlight. Since the beginning, the co-founders felt that there’s an instinctive urge to create songs, and their goal was to leverage innovation to enable everyone to participate”.

Most installments were released in just a half-decade from 2005 to 2010, including spin-offs such as the DJ version, including a turntable controller, and Band Hero. After that, the publisher’s interest in plastic instruments died down, aside from a short-lived revival in 2015.

Games such as the fan project and newer releases have kept the scene alive, with expectations of a new product from the founders in development. A new studio has begun work on its debut rhythm-based title. The initial creators are both involved as special advisers. Is the world prepared to welcome a new entry in the spirit of the classic?

“We thought such titles might become similar to sports games where you can update every year,” he remarks. “There’s so much fresh tracks it could remain perennially popular, so I’ve always been optimistic. There’s no reason why it can’t persist with new generations.”

JA
Written by

James Alvarez

A passionate gaming journalist with over a decade of experience covering console and PC gaming trends across Europe.

RollixPlay UK

Type to search articles.